Monday, 28 February 2011
Screaming bell/plague furnace kit comming!
Finaly i ll have a chance to put my hands on one of main reasons i chose skaven as a race i want to play in wfb. The Screaming Bell kit! Its comming, hopefuly by tommorow;-) Im still not 100% decided if i ll build bell or furnace as i just love look of screaming bell(and would love to convert plague priest model and put him on arabian carpet) but if i look at my army list whitch contain all models i have and think about for what models i ll have spare money in following months then i think i cant go wrong with plague furnace and puting grey seer model on one of microats base i ordered along with it(had to proxy greyseer till now by high elf wizard:-o). I hope i ll have a lot of fun while painting(at least as much as i had with abomination kit) and make another entry in my painting diary with few wip pictures. Dont expect detailed guide as there is allread one on games workshop site but i ll try to pick out few points and ideas i ll have while painting and share them with you. See you then, im going to pray to the post gods for early delivery:-)
Labels:
Grey Seers den
Friday, 25 February 2011
Skaven vs Empire 1500pts
No!-Not! Stupid sabotage! My clawleaders must have been bribed!I even suspect that idiot Skrit who has earned himself position of chieftain recently! I ll seek them one by one and punish them for that betrayal!
Hello all! Im here whit my first battlereport. First, i want to appologize for crapy cell phone pictures becouse my camera run out of batery before game even started(first sign of sabotage?:-o)Sit back, enjoy and dont lough at terrible mistake i did this game;-) But in the end it was good for somethink...i ll never again underestimate empire army even if its half dead.
I used this rooster for 1500 pts game against empire:
1 Grey Seer @ 275.0 Pts
General; Magic Level 4
Power Scroll [35.0]
1 Chieftain @ 70.0 Pts
Heavy Armour; Battle Standard
1 Warlock Engineer @ 95.0 Pts
Magic Level 1
Doom Rocket [30.0]
1 Warlock Engineer @ 115.0 Pts
Magic Level 1
Brass Orb [50.0]
29 Clanrats @ 240.0 Pts
Spear; Light Armour; Shields; Standard; Musician
1 Clawleader @ [8.0] Pts
1 Weapon Team @ [70.0] Pts
Warpfire Thrower
29 Clanrats @ 235.0 Pts
Spear; Light Armour; Shields; Standard; Musician
1 Clawleader @ [8.0] Pts
1 Weapon Team @ [65.0] Pts
Poisoned Wind Mortar
19 Plague Monks @ 215.0 Pts
Frenzy; 2ndWeapon; Standard; Musician
Storm Banner [50.0]
1 Bringer-of-the-Word @ [10.0] Pts
1 Hellpit Abomination @ 250.0 Pts
Warpstone Spikes
U may notice i dont field any slaves, just 60 clanrats...well i konow this is not ideal but im just avoiding painting another batch of clanrats. Anway its somethink i ll not avoid in near future if i want to win more games. I builded this army with fun in mind and hope i ll score devastating hits with doomrocket and brass orb in first turn and start trigering panic tests, witch i did, but id did not helped. My both engineers rolled for warp lightning, grey seer got skiterleap, cracks call, scorch and curse of the horned rat. My oponent fielded combination of swordsmen, flagelants, few crosbowmen lvl2 wizard, hellblaster, mortar and canon.
Deploy:
Gaming table was full of obstacles witch was ok but i did not managed to deploy hell pit abomination after his warmachines. As i was finished with everything else before my oponent. But in the end i was finished with deploy fist so i got valuble +1 to roll who ll start first turn.
Turn 1:
Everything went according plan. Activated storm banner moved everything up the field and started casting. My oponent manged to dispell both warplightnings but it left me free hands to skiterleap engineer with doomrocket to side of his army to ideal position to launch doomrocket. It hited and killed about 15 swordsmen. Additionaly grey seer managed to cast scorch and kill 10 more humans. Not much happened in shooting phase as mortar hited but killed just few moar humans. So far everything was going well, my oponent had one unit on the run. But in his turn he attempted to rally. Moved everything a little forward but failed to shoot with anythink couse of storm banner active.
Turn 2:
Storm banner went off. I decided to stay with both units of clanrats to maintain some distance and allow me to devastate his ranks with grey seers magic. On the right wing hell pit abomination managed to get in base contact with his flagelants and manged to eat few of them while receiving two wounds. Magice phase was succesful again, both warplightnings from engineers fispelled again but i managed to skiterleap engineer with brass orb behind his line again and coring devastating hit with brass orb. Then another scorch, another succesful hit. Then warpfire thrower did well on shooting hitting that unit as well. Hited unit panicked and running away. His last full unit of swordsmen managed to charge my first block of clanrats. I lost 7 clanrats and killed 5 of his swordsmen.
Turn 3:
Flagelants eaten by abominaion. Leaving me in the open field with his cannon about 10inches away and his crosbowmen with wizard about 5 inches in front. Now comes a big decision should i flank charge his swordsmen with my second block of clanrats or should stay and soften block of crosbowmen in front of my abomination about 20 inches in front of grey seer? I decided to stay. Both engineers warplightnings dispelled, but grey seers scorch hited killing most of crosbowmen and wounding enemy wizard. Close combat started looking bad. Swordsmen stucked in to my clanrats managed to kill about 7 or 8 of then while clanrats them selves scored just one kill. My openent manages to kill few clanrats of grey seers group by mortar and succesfuly reforms his running swordsmen balancing on the edge of table allready.
Turn 4:
Abomination moved forward, eating enemy crosbowmen and wizard. Leaving her 8 inches away from cannon. I still can not charge those swordsmen eating my clanrats as i want to enshure i ll destroy enemy hellblaster in front of my second unit of clanrats. Im succesfull with that. But now things ll turn terrible bad for me. Enemy cannon destroys hpa witch did not surprised me, but with plague monks walking through difficult terrain, now about 10 inches away from cannon keeps me confident everythink is fine on the right flank. However close combat is turning terrible wrong. His swordsmen killing about 10 clanrats while losing with just about 2 of their own. With that ressult i dont have more ranks than enemy and have to take ld7 test with reroll. Failed and rats are on the run. Swordsmen failed to pursue but they are charging runnig rats in oponents part of turn and rats are running off table.
Turn 5:
My biggest mistake. I swift reformed my second block of clanrats to face his sowedsmen witch run behind my line in pursue for clanrats. On right flank plague monks are failing to charge cannon. I could have cast curse of horned rat but i didnt. Dont know why but i just tought i ll mange to hold off his allredy softened swordsmen as he ll probably charge my spear equiped clanrats in his part of turn. He did that killing about 8 of my clanrats while i managed to kill 5 swordsmen but had to take ld test on 10. ...dice gods failed me..i rolled 6 and 5 witch put my clanrats on the run and enemy pursued successfull. Whitch left me with only one engineer and plaguemonks left in the game.
Turn 6:
Plague monks charging his cannon and destroying it. Engineers warplightning again dispelled.
Well everything was going so good until turn 5 where i underestimated my oponents swordsmen and had bit of bad luck with ld tests. Next time i have to continue playing even if victory seems imininet as even half dead enemy units can turn the tide of byttle by 180 degrees with bit of luck. I lost with about 300 points worth on the table while my oponent saved about 700.
Hello all! Im here whit my first battlereport. First, i want to appologize for crapy cell phone pictures becouse my camera run out of batery before game even started(first sign of sabotage?:-o)Sit back, enjoy and dont lough at terrible mistake i did this game;-) But in the end it was good for somethink...i ll never again underestimate empire army even if its half dead.
I used this rooster for 1500 pts game against empire:
1 Grey Seer @ 275.0 Pts
General; Magic Level 4
Power Scroll [35.0]
1 Chieftain @ 70.0 Pts
Heavy Armour; Battle Standard
1 Warlock Engineer @ 95.0 Pts
Magic Level 1
Doom Rocket [30.0]
1 Warlock Engineer @ 115.0 Pts
Magic Level 1
Brass Orb [50.0]
29 Clanrats @ 240.0 Pts
Spear; Light Armour; Shields; Standard; Musician
1 Clawleader @ [8.0] Pts
1 Weapon Team @ [70.0] Pts
Warpfire Thrower
29 Clanrats @ 235.0 Pts
Spear; Light Armour; Shields; Standard; Musician
1 Clawleader @ [8.0] Pts
1 Weapon Team @ [65.0] Pts
Poisoned Wind Mortar
19 Plague Monks @ 215.0 Pts
Frenzy; 2ndWeapon; Standard; Musician
Storm Banner [50.0]
1 Bringer-of-the-Word @ [10.0] Pts
1 Hellpit Abomination @ 250.0 Pts
Warpstone Spikes
U may notice i dont field any slaves, just 60 clanrats...well i konow this is not ideal but im just avoiding painting another batch of clanrats. Anway its somethink i ll not avoid in near future if i want to win more games. I builded this army with fun in mind and hope i ll score devastating hits with doomrocket and brass orb in first turn and start trigering panic tests, witch i did, but id did not helped. My both engineers rolled for warp lightning, grey seer got skiterleap, cracks call, scorch and curse of the horned rat. My oponent fielded combination of swordsmen, flagelants, few crosbowmen lvl2 wizard, hellblaster, mortar and canon.
Deploy:
Gaming table was full of obstacles witch was ok but i did not managed to deploy hell pit abomination after his warmachines. As i was finished with everything else before my oponent. But in the end i was finished with deploy fist so i got valuble +1 to roll who ll start first turn.
Right after deployment |
Everything went according plan. Activated storm banner moved everything up the field and started casting. My oponent manged to dispell both warplightnings but it left me free hands to skiterleap engineer with doomrocket to side of his army to ideal position to launch doomrocket. It hited and killed about 15 swordsmen. Additionaly grey seer managed to cast scorch and kill 10 more humans. Not much happened in shooting phase as mortar hited but killed just few moar humans. So far everything was going well, my oponent had one unit on the run. But in his turn he attempted to rally. Moved everything a little forward but failed to shoot with anythink couse of storm banner active.
Turn 2:
Storm banner went off. I decided to stay with both units of clanrats to maintain some distance and allow me to devastate his ranks with grey seers magic. On the right wing hell pit abomination managed to get in base contact with his flagelants and manged to eat few of them while receiving two wounds. Magice phase was succesful again, both warplightnings from engineers fispelled again but i managed to skiterleap engineer with brass orb behind his line again and coring devastating hit with brass orb. Then another scorch, another succesful hit. Then warpfire thrower did well on shooting hitting that unit as well. Hited unit panicked and running away. His last full unit of swordsmen managed to charge my first block of clanrats. I lost 7 clanrats and killed 5 of his swordsmen.
Engineer just before launching doomrocket |
Flagelants eaten by abominaion. Leaving me in the open field with his cannon about 10inches away and his crosbowmen with wizard about 5 inches in front. Now comes a big decision should i flank charge his swordsmen with my second block of clanrats or should stay and soften block of crosbowmen in front of my abomination about 20 inches in front of grey seer? I decided to stay. Both engineers warplightnings dispelled, but grey seers scorch hited killing most of crosbowmen and wounding enemy wizard. Close combat started looking bad. Swordsmen stucked in to my clanrats managed to kill about 7 or 8 of then while clanrats them selves scored just one kill. My openent manages to kill few clanrats of grey seers group by mortar and succesfuly reforms his running swordsmen balancing on the edge of table allready.
Turn 4:
Last few of brave swordsmen who managed to change the tide of battle |
Turn 5:
My biggest mistake. I swift reformed my second block of clanrats to face his sowedsmen witch run behind my line in pursue for clanrats. On right flank plague monks are failing to charge cannon. I could have cast curse of horned rat but i didnt. Dont know why but i just tought i ll mange to hold off his allredy softened swordsmen as he ll probably charge my spear equiped clanrats in his part of turn. He did that killing about 8 of my clanrats while i managed to kill 5 swordsmen but had to take ld test on 10. ...dice gods failed me..i rolled 6 and 5 witch put my clanrats on the run and enemy pursued successfull. Whitch left me with only one engineer and plaguemonks left in the game.
Turn 6:
Plague monks charging his cannon and destroying it. Engineers warplightning again dispelled.
Well everything was going so good until turn 5 where i underestimated my oponents swordsmen and had bit of bad luck with ld tests. Next time i have to continue playing even if victory seems imininet as even half dead enemy units can turn the tide of byttle by 180 degrees with bit of luck. I lost with about 300 points worth on the table while my oponent saved about 700.
Labels:
Battle Report
Thursday, 24 February 2011
Dawn before the battle
"Tonight! Yes!-yes!" we ll finaly have a chance to teach furless human weaklings a lesson. They ll taste wrath of our endless skaven hordes, our hell pit abomination will taste human flesh again, their skin will burn under flames of our warp flame throwers and they ll run in fear after delivery of newly constructed doomrocket in to their ranks! Nothing can go wrong, not untill my orders ll be obeyed and after i burned one of my clawleaders today, none ll dare to stand up and face my superior intelect!
First battle report is comming, stay tuned, and wish me luck! It ll be a small 1500 pts game against empire. Im goin to try hell pit abomination for the first time. I included few toys to my army(brass orb, doomrocket) so i think it ll be a funny game and if dice gods ll be with me i except even more fun and lot of butchered humans right after first turn. Acording to my night runner scouts my oponent ll field a steamtank and thats why i included brass orb on the last minute to my rooster. If my engineer ll not manage to score a hit to steam tank with it, then i expect a lot of butchery in mid field and guess there ll not be much to do, except to relly on winds of magic and decent casting rolls as im going to use three casters in this game. I ll try to take few pictures to perpetuate this glorious encounter and help other skaven beginers to avoid mistakes i ll probably do;-) See you tommorow by the battle report!
First battle report is comming, stay tuned, and wish me luck! It ll be a small 1500 pts game against empire. Im goin to try hell pit abomination for the first time. I included few toys to my army(brass orb, doomrocket) so i think it ll be a funny game and if dice gods ll be with me i except even more fun and lot of butchered humans right after first turn. Acording to my night runner scouts my oponent ll field a steamtank and thats why i included brass orb on the last minute to my rooster. If my engineer ll not manage to score a hit to steam tank with it, then i expect a lot of butchery in mid field and guess there ll not be much to do, except to relly on winds of magic and decent casting rolls as im going to use three casters in this game. I ll try to take few pictures to perpetuate this glorious encounter and help other skaven beginers to avoid mistakes i ll probably do;-) See you tommorow by the battle report!
Labels:
Battle Report,
Grey Seers den
Sunday, 20 February 2011
Tabletop Hell Pit Abomination quick & easy
Hi all, im here to write first entry of my painting diary. This one ll be bit shortspoken but i think it ll be to the point and hopefuly ll help someone who is afraid to paint hell pit abomination without airbrush same as i was when first opened box and saw a lot of those large surfaces. This is not meant to be a detailed guide how to paint every last detail of this model, not even guide how to paint model in award winning quality but rough sequence of steps i did to achieve nice tabletop level.
First of all you ll need very well thinned Skull white, as our main goal here is to avoid visible brush strokes. Thin your Skull white at least 50/50 with water and make several coats. Dont be affraid after first layer as model ll look terrible but things ll start to look better after 3 or 4 layers and if you thinned your color well you dont have to be afraid about one mm thick layer of color ruining your model;-) When you ll have solid white surface everywhere like you can see on first picture the most boring part is allready behind you.
Now here comes all the fun. Its very simple. You ll need Delvan mud wash, Gryphon sephia and Ogryn flesh wash. I washed whole model in following order as i stated above. Layer of Delvan mud, then layer of Gryphon and Ogryn flesh followed by another layer of Delvan mud. Only expection is jaw where i used only two layers of Gryphon sephia. Now, you have the main body finished. At this stage i based the mini and started working on details.
Theres not much to talk about, you have to highlight all the scars, stitches, paint wooden and metalic parts. Its up to you to chose what looks best to you. In my case i prefer dirty steel like surface over most used rusted bronze scheme for chest piece. You should achieve somethink like on third picture very easy if you followed my steps. Its not best hpa you can found on the internet but definetly you ll dont have to shy for your model and ll have a nice centre piece of your army. Hope you liked first entry of my painting diary and even helped you if you are same painting beginer as i am.
First of all you ll need very well thinned Skull white, as our main goal here is to avoid visible brush strokes. Thin your Skull white at least 50/50 with water and make several coats. Dont be affraid after first layer as model ll look terrible but things ll start to look better after 3 or 4 layers and if you thinned your color well you dont have to be afraid about one mm thick layer of color ruining your model;-) When you ll have solid white surface everywhere like you can see on first picture the most boring part is allready behind you.
Now here comes all the fun. Its very simple. You ll need Delvan mud wash, Gryphon sephia and Ogryn flesh wash. I washed whole model in following order as i stated above. Layer of Delvan mud, then layer of Gryphon and Ogryn flesh followed by another layer of Delvan mud. Only expection is jaw where i used only two layers of Gryphon sephia. Now, you have the main body finished. At this stage i based the mini and started working on details.
Theres not much to talk about, you have to highlight all the scars, stitches, paint wooden and metalic parts. Its up to you to chose what looks best to you. In my case i prefer dirty steel like surface over most used rusted bronze scheme for chest piece. You should achieve somethink like on third picture very easy if you followed my steps. Its not best hpa you can found on the internet but definetly you ll dont have to shy for your model and ll have a nice centre piece of your army. Hope you liked first entry of my painting diary and even helped you if you are same painting beginer as i am.
Labels:
Painting Diary
Friday, 18 February 2011
Introduction
"Fast!-Quick!" sounds in echoes inside my head as i started works on this little blog. My motivation is simple, but great as i noticed there is little to be found about our superior race on pages of network called internet. Of course, its becouse it was created by those furless humans whitch often ignore, deny and refuse our superiority! Now its time to punish them and change the tide of internet in to the favor of Great Horned Rat!
Hi All!
I would like to introduce you to my at this time little blog about skavens and wargaming in general. I ll try to fill those pages with army lists, skaven tactics articles, painting tutorials for beginers and more. I decided to start this project becouse as a begginer to skaven cause i had many questions and i failed to find useful page dedicated to skavens. Of course theres a lot of wargaming forums where i got a lot of helpful information, but a lot of people are shy to ask(include my self)so i decided to share my story with the rest of warhammer beginers whitch started building and playing skaven army recently. I ve got few articles in my head allready and ll start posting them in following weeks. Hope those peages ll help somebody out of labyrint of questions and if not, i ll try at least to entertain brothers in our skaven couse!
Labels:
Grey Seers den
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